Some titans breathe fire or shoot webs in lieu of any syndrome-bearing attacks.
Some forms of venom can spread from spatters and contact with your dwarves, eventually 'infecting' your entire fort - decontaminating your soldiers in shallow running water is one way to deal with this problem. Venom attacks come in a variety of forms, from boiling ichor to trailing dust, and the effects can range from mild pain to complete and instantaneous necrosis or paralysis. If a titan has a venomous attack of some sort, it is randomly generated, as are the resulting symptoms, including, where applicable, the titan's breath attack. They may get a special attack, ranging from things such as venomous stings, poisoned blood, or explosive dust clouds, to flame breath. Materials range from flesh and blood, to flimsy things like ash and steam, to truly scary monsters of pure rock, gem, or metal. However, a titan can also take more generic forms, such as shelled blobs, quadrupeds, and humanoid golems. extra eyes, feathers) or removed body parts (e.g. Most take the form of an animal, some not found in vanilla Dwarf Fortress, with extra features (e.g.
Multiple titans may come to attack your fortress, each coming at different times.
Titans are procedurally randomized - being of any form, and made of any sort of material.